The Adaptive Combat Rifle (ACR) was made to chamber the 5.56 NATO round, but in-game fires the 6.8 Remington round. It was made as a possible future replacement for the M4 Carbine. This version has a Silencer & HAMR Scope which has 2 different view modes toggled by the "/" key (default).
Note: Zeroing for the scope is curently off. It fires the bullet at the top of the reticule, not the centre dot.
Features[]
- Category: Assault Rifle
- Rarity: Rare
- Spawn Location(s): Barracks, Heli Crashes
- Damage: ? (over 4500)
- Ammo:
- 6.8 SD
- 6.8 SD (Tracer)
- Range: 100-500 m
- Zeroing: -
- Rate of Fire: High
- Recoil: Low
- Noise: Low (players) Silent (zombies)
- Firing Mode: Semi/Auto
- Attachments: HAMR Scope, Silencer
- Alternate version(s): ACR CCO (Desert)*, 'ACR CCO M302 (Desert)*, 'ACR CCO SD (Desert)*, 'ACR HAMR SD*, 'ACR CCO (Black)*, 'ACR Holo (Woodland)*, 'ACR HWS M320 (Woodland)*, 'ACR HWS SD (Desert)*, 'ACR RCO G33 (Woodland)*, 'ACR RCO SD*, 'ACR RCO SD (Black)*, 'ACR RCO SD (Desert)*
- Differences to the DayZ version: -